TEACHINGMake the decisions visible.
At Universidad de los Andes, I connect visual principles with hands-on AI exploration. My examples help creatives look closely, experiment and explain their choices.

I’m Melisa. I create images, build tools,
and help people give their ideas form.
I see AI as a collaborator: something to explore with curiosity, guide with intention, and question with a trained eye.
An image begins with what I want someone to feel. I work with light, composition, culture and context to give that feeling a form. Then I build the references, tools and methods that let the idea grow.
Structure gives experimentation a place to happen. Teaching makes the knowledge travel. Human judgment stays present through all of it.
Melisa MachuretFood, faces, objects and spaces.
Different subjects. Deliberate visual choices.
Created by Melisa Machuret for creative AI exploration and teaching. These studies are presented as authored visual work, not documentary records or commissioned campaigns.
01 / 05A perfume bottle becomes a starting point. The setting, palette and composition change the way we read it.
An open door, a dry landscape, an unexpected shadow. Familiar objects create an unfamiliar relationship.
Move through four portraits from my lighting studies. Notice what becomes visible, what falls into shadow, and how your impression of the face changes.
A softer, more open portrait. Both eyes remain readable.
Where is the brightest area? What draws your attention first? How do shadow edges describe the face? What emotional reading comes from those choices?
These are separate generated studies, not a physical relighting simulation. Small differences between outputs are part of what we examine.


One person, one red coat, nine positions for the camera. Slide through the viewpoints and watch distance, height and angle rewrite the story before light or styling change at all.
The reference: eye level, two metres away, a wall for a background. Everything that follows is measured against this frame.
Where did the horizon go? How much of the frame does she occupy? Which direction does the light come from once the camera moves? When does the space stop being a background and become the subject?
These are separate generated studies with a consistent subject, not a single 3D scene. Continuity slips between outputs are part of what we examine — and the reason I built SceneShift.
TEACHINGAt Universidad de los Andes, I connect visual principles with hands-on AI exploration. My examples help creatives look closely, experiment and explain their choices.
TOOLS & PRODUCTION SYSTEMSSceneShift grew from a practical question: how do we translate a change in viewpoint into a useful instruction? Explore the camera and prompt logic behind my experiment.
Step inside SceneShift ↗
ADVERTISING & ART DIRECTIONMy work spans performance creative, generative imagery and digital out-of-home. I connect composition, brand rules and production workflows across formats.
Enter the atlas of genres ↗I’m a Franco-Colombian designer based in Bogotá, working across creative direction, AI production, custom tools and education.
Photography, illustration, animation and art direction shaped my eye. Today I bring that foundation to generative work—and build methods that help other people create with confidence.
I’m interested in Principal AI Designer opportunities with room to experiment, shape the creative direction and build useful new tools.